Cinema 4D has a great little grass preset that somehow went under the radar. In this quick tutorial i go over how to Make a nice quick grass render, enjoy! The quick grass preset is located in the menu...
Set up and rig a hydraulic piston in Cinema 4D Check out my up-vectors tutorial about the canon here: https://ace5studios.com/upvectors/ Don’t forget to check out my rigged stock characters: //ace5studios.com/5j
In this tutorial i cover how to apply different shaders to different parts of the model. Check out my glass render tutorial here: //ace5studios.com/glass and the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/ rigged stock characters: //ace5studios.com/5j See whole materials series: https://ace5studios.com/tag/materials/
Here i cover how to use Sub surface scattering to get a softern skin effect. Also cover using Inverse AO as an alternative and using fresnel in both hair and silk materials. Check out my glass render tutorial here: //ace5studios.com/glass...
Here i go over some more practical uses of the layer shader and mograph shaders. Check out my glass render tutorial here: //ace5studios.com/glass and the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/ See whole materials series: https://ace5studios.com/tag/materials/
R20 has been announced and these are the things i love about it. Points get deleted, export to alembic cache is now a right click affair, making cheese is easier than ever. meshing stuff together while sculpting is also pretty...
Lets have a look at displacement and layer shader and copying shaders around to make a spikey ball. Check out my glass render tutorial here: //ace5studios.com/glass and the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/ See whole materials series: https://ace5studios.com/tag/materials/
This tutorial covers the basics of making plastics and metals in cinema4D. And a bit of fresnel. If that was useful to you, you might also want to check out my glass render tutorial here: //ace5studios.com/glass And the progressive render...
Camera animation is a big deal, this quick tutorial tries to get you started with it. How to avoid that 3d look, why you should use nulls, how to pick focal length etc.