Fully rigged #Beefy4D character for cinema 4D
Check out the new Beefy Rig for cinema4D. When i released the first one i wasn’t that good at rigging, and had Brett Do it, but since them ive improved a lot, and developed my own style of rigging, and even taught Maria how to do it too. So i decided beefy deserves to be ri-rigged in the Ace5 studios way. So here it is, enjoy!
The original Character and rig was made by Ugur Ulvi Yetiskin . I then pulled out the mesh and handed it over to Bret Bays . He did a great job of setting up all the joints and controllers. I then finalized the rig, set up zero transforms, so you can easily reset your pose. Modified the rig colors a bit. Added some interaction tags so you don’t accidentally keep clicking on the mesh while animating. Added layers so you can hide legs/arms/body easily and practice animating only the part you are interested in. And i made the pretty cover images 😀
Hint: Bind “reset psr” to an easy shortcut if you haven’t yet 🙂
If you use him and post somewhere make sure to tag him as #BEEFY4D
Get the Cinema4D rig of Beefy here:
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