Hotdog4D – Free Cinema4D Character Rig

Sorry, no more download 🙁 got email from lawyers, apparently this isn’t cool… but go check out my other free rigs in the tutorials section, got a robot and a marvin the martian in there.

Saw the dancing snapchat hotdog, and just had to recreate it, such a fun character. Then got my apprentice Maria to practice rigging on it. And now you guys get a free rigged character to play with. win win win :))

Go check out her art station account at:  https://www.artstation.com/artist/jersy

Cheers,
Aleksey

ui customization in Maxon Cinema4D

Ever think the layout of cinema4D could be better? well it can, and you can, and everything can :)))

Naming and Numbering Conventions

This is an issue i run into a lot. People have terrible naming conventions, so i thought i’d go over some basics. This is mostly based on my experience and is more geared towards freelancers. There are many other possibilities, but these i think are the essentials, the rest will probably be pipeline dependant.

So rule number one, for everyone: NEVER EVER EVER name a file “FINAL”. Just don’t, its not real, it never happens, and you end up with silly stuff like “project_Final_v03_changes05_done_friday”. In many places its a fireable offense. So don’t do it. Also i recommend not working with people who do it, it’s a bad omen.

When i’m working on my own files they will be named either based on scene or object, with 3 numerals after the underscore, maybe 4 just in case, but i don’t think i ever got there. So object_004, object_005, etc…

Now you should have incremental save turned on, so you can hit “Save” and the program will automatically adjust the number. So 004 will become 005 etc. I have it set to ctrl+alt+s in cinema4D. Hit it regularily. It’ll save you from losing data to corrupt files, and will let you easily revert to past versions.

Now lets say you have something you are working on and you want to test out a variation, or something that might break everything, well a good way to name it is “object_005_testNewArm_001.c4d”

This way you can increments and try out things, and if it doesn’t work out, you know exactly where to go back to. If it works out well, just save it as “object_006.c4d” and keep working.

Recieving files from clients.

If I receive a file from a client, lets say “character_056.c4d” While i work on it I’ll ussually append “_A002” to the end. “A” being for Aleksey. So when he gets my file, or finds it in a folder, he will know what was the initial file. So it will be “character_056_A007” when he gets it. If it works the way he wants, he can rename it and bring it back into his numbering structure, so into “character_057”.

I hope you found this helpful. Do you have any workflows you like or don’t like? Share them in the comments help others avoid pitfalls, and be more efficient 🙂

Cheers,
Aleksey

Timer – productivity quicktip

There are many time tracking apps and what not, but for me personally i find it very helpful to just set a timer and a small goal.

Its kinda like the pomodoro technique. I’ll ussually use 25min timers, and go: “i will do these 3 points of revisions in the next 25 minutes”.

I also do the same thing for breaks. I’ll set myself 12 minutes to check out forums or what not. And setting a timer helps there. Or do some cleaning around the house for 25 minutes.

So why am i writing this? Well there is this website called e.ggtimer.com, the handy thing about it, is you can set the timer with a url, so i have these handy timers in my bookmark bar on my brower.

Hope you find this useful!

Cheers,
Aleksey


Free 2 legged robot rig C4D

Hey Hey! It’s a free cinema 4D rig. This time i share with you my cute little 2 legged walker. hope you have fun playing with him. Make sure to send me links to anything you make. I always love seeing what you get up to!

If you get a warning about true symmetry you can just ignore it or check out the free plugin here: http://ace5studios.com/true-symmetry

You can also follow along with my tutorial and build this robot yourself: http://ace5studios.com/rig-and-animate-a-2-legged-walker-in-cinema-4d/

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Hey there!

This is a news roll kinda place. To see the latest stuff i posted, if you are looking for specific topics/tutorials, check out the Tutorials section, it has categories and just topic titles, so you don’t have to scroll through entire articles.

Enjoy!

5MAN Cinema 4D RIG

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