Entries by aleksey

C4D icons and their colors

Ever wanted to change the icons or the colors? Well this is how you get into it. Download the file below, navigate into your c4d install directory, and then navigate to “resource\modules\c4dplugin\icons” and paste it there. ( make a backup of your original).   If you found this interesting, also check out this tutorial about […]

Tag Buttons

Ever wanted buttons for stuff like Protection tag, cloth or other stuff, well now you can. If you need any other buttons, just let me know and Maria will whip em up for you. ( also show her some support on her instagram page) Also these scripts will finally allow you to create keyboard shortcuts […]

FFD deformer tips

In this tutorial i go over how to more effectively use the FFD tutorial in Cinema 4D. Use a pose morph tag to store states, you can also use the same tag to transfer info between FFD objects   If you found this interesting, also check out this tutorial about UI customization: https://ace5studios.com/ui-customization-in-maxon-cinema4d/

Tokens – file paths and naming made easy!

In this tutorial i go over how to use tokens and relative paths to making saving renders easier than ever. Why do things by hand, if you can automate it? also great for keeping naming conventions consistent throughout projects and eliminating typo’s. Some of the more common tokens are: $prj: Project file name $camera: Current […]

HUD – Heads up display

In this tutorial i cover various elements on the HUD in cinema 4D that you might not be aware of. HUD is great for seeing important scene information without having to scroll through your object manager, also giving you the ability to adjust these numbers with ease. You will be able to see how many […]

Materials 106 – using color to control stuff

In this Cinema 4D tutorial i talk about how to use black and white maps to control various material properties and mograph shaders and displace deformers. Do you have any questions? Be sure to ask in the comments and i’ll add the answers to this post for everyone to see. See whole materials series: https://ace5studios.com/tag/materials/