Camera animation is a big deal, this quick tutorial tries to get you started with it. How to avoid that 3d look, why you should use nulls, how to pick focal length etc.
This author has yet to write their bio.Meanwhile lets just say that we are proud aleksey contributed a whooping 64 entries.
Entries by aleksey
Find out what up vectors are and how they can help you to rig cannons, eyes, forearm twist a whole bunch of other stuff.
Sometimes your scene won’t playback at full speed in the viewport, and you want to see what your animation timing looks like, but it takes too long to render a full render. This here is your solution.
Depth of field or that blurry background effect. Learn the various ways you can achieve this effect in Cinema 4D.
Struggling with glass? struggle no more! In under 10 minutes you’ll know all the secrets to realistic glass renders! nah im just kidding, the secrets are infinite, but this should get you started on the right path. You now have no excuse for ugly glass renders. There was a question about metal, so […]
Fully rigged #Bony4D character for cinema 4D Hey Guys, If you enjoyed the Beefy4D rig, now you get the Bony4D, thanks to the talented Ugur Ulvi Yetiskin! Make sure to check out his other maya rigs in the link below. The original Character and rig for maya was made by Ugur Ulvi Yetiskin Hint: Bind […]
Hey, Anyone uses discord? If you have any questions about my stuff, feel free to message me on it: https://discord.gg/zvftuQ I know everyone has a server nowdays.. but hey, its probably the fastest way to get a hold of me. Cheers, Aleksey
Get a flat shaded look in cinema4d, right in the viewport, how to hide some potentially annoying features from the viewport, and just an assortment of little tips. Enjoy!
Want that progressive GPU/arnold feel in native c4d render, well here you go. Enjoy it!
Some small tips on how to get things to float with a springy effect, without using actual time consuming simulations.