Posts

Materials 107 – Alpha vs Transparency

In this tutorial i go over the different between the alpha and transparency option in Cinema 4D materials

Do you have any questions? Be sure to ask in the comments and i’ll add the answers to this post for everyone to see.

See whole materials series: https://ace5studios.com/tag/materials/
Learn how to work with shaders in materials

Materials 106 – using color to control stuff

In this Cinema 4D tutorial i talk about how to use black and white maps to control various material properties and mograph shaders and displace deformers.

Do you have any questions? Be sure to ask in the comments and i’ll add the answers to this post for everyone to see.

See whole materials series: https://ace5studios.com/tag/materials/
Tutorial for Cinema 4D BANANA vertex weight selection sets

Materials 105 -vertex maps and polygon selections – Cinema4D

In this tutorial i cover how to apply different shaders to different parts of the model.

Check out my glass render tutorial here: //ace5studios.com/glass

and the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/

rigged stock characters: //ace5studios.com/5j

 

Learn how to work with shaders in materials
See whole materials series: https://ace5studios.com/tag/materials/

Materials 104 -SSS, inverse AO, Silk – Cinema4D

Here i cover how to use Sub surface scattering to get a softern skin effect. Also cover using Inverse AO as an alternative and using fresnel in both hair and silk materials.

Check out my glass render tutorial here: //ace5studios.com/glass

and the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/

rigged stock characters: //ace5studios.com/5j

 

Tutorial for Cinema 4D BANANA vertex weight selection sets
See whole materials series: https://ace5studios.com/tag/materials/

Materials 103 – Cinema4D

Here i go over some more practical uses of the layer shader and mograph shaders.

Check out my glass render tutorial here: //ace5studios.com/glass

and the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/

 

demo of skin shader with SSS in Cinema 4D
See whole materials series: https://ace5studios.com/tag/materials/

Materials 101 – Cinema4D

This tutorial covers the basics of making plastics and metals in cinema4D. And a bit of fresnel.

If that was useful to you, you might also want to check out my glass render tutorial here: //ace5studios.com/glass

And the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/