R20 has been announced and these are the things i love about it. Points get deleted, export to alembic cache is now a right click affair, making cheese is easier than ever. meshing stuff together while sculpting is also pretty...
Lets have a look at displacement and layer shader and copying shaders around to make a spikey ball. Check out my glass render tutorial here: //ace5studios.com/glass and the progressive render stuff at: //ace5studios.com/progressive-rendering-and-render-settings/ See whole materials series: https://ace5studios.com/tag/materials/
This tutorial covers the basics of making plastics and metals in cinema4D. And a bit of fresnel. If that was useful to you, you might also want to check out my glass render tutorial here: //ace5studios.com/glass And the progressive render...
Camera animation is a big deal, this quick tutorial tries to get you started with it. How to avoid that 3d look, why you should use nulls, how to pick focal length etc.
Find out what up vectors are and how they can help you to rig cannons, eyes, forearm twist a whole bunch of other stuff. If you found this interesting, you might also want to check out the piston rigging...
Sometimes your scene won’t playback at full speed in the viewport, and you want to see what your animation timing looks like, but it takes too long to render a full render. This here is your solution. Sometimes you...
Struggling with glass? struggle no more! In under 10 minutes you’ll know all the secrets to realistic glass renders! nah im just kidding, the secrets are infinite, but this should get you started on the right path. You now have...
Fully rigged #Bony4D character for cinema 4D Hey Guys, If you enjoyed the Beefy4D rig, now you get the Bony4D, thanks to the talented Ugur Ulvi Yetiskin! Make sure to check out his other maya rigs in the link below....