Smooth Deformations and poses
These rigged characters are weighted and painted to get into any pose you need, so you can start animating them without worrying about the technical stuff. But if you do have a problem, scroll down and find the correction deformer tutorial, which will show you how to fix it 🙂
Controllers IK – FK
The rig is light weight, and pretty simple, so you can get into the animating without getting lost in all the controllers, everything is on screen and easy to grab.
Easy to change appearance, You can apply your own textures to them, denim, wool whatever you want. :)) Or paint them in bodypaint/3dcoat/substance, whatever you fancy 🙂
Want to save some time setting a nice render?
Check out the Light Kit i have specially designed for 5j Click here
Need Some kids for your production?
Check out 5j Kids, by clicking here!
Need Some Hats and Stuff?
Check out hats and stuff , by clicking here!
Introduction to animating characters
First steps in getting your character moving!
Using 5J characters with mixamo mocap data
This tutorial shows you how to use my 5j characters with mixamo mocap.
Custom Clothes and Head Shapes
Was asked how to add custom clothes or modify the head shape. So made a tutorial about it 🙂
This tutorial shows you how to scale rigged characters in Cinema 4D
Fixing small errors in Geomtery
This tutorial shows you can adjust small parts of geometry while animating. We use the corrections deformer in Cinema 4D and keyframes
Picking Things up tutorial
Tutorial on how to pick things up, made with my 5man character, but works just as well with these characters.