C4D install variations

Do you ever need to run various configurations of c4d on a regular basis? For example an install without plugins? Or perhaps you are beta testing a render engine, and you regularily need to switch between stable and beta version? Well here i’ll show you how to do that without duplicating your whole c4d install […]

Xparticles Manual CSS skin

Got tired of staring at the Bright white screen while reading the xparticles manual, so i made this simple CSS tweak. Just extract it to [your_c4dPathpluginsX-Particlesmanualcss]    

Axis Nulls and animation – You won’t believe what happens next!

Animations Jumping around when you parent them? Let me explain why that happens and how to address the issue. Cheers, Aleksey

MARVIN4D

  Ha-HA! Finally it is done! Marvin rigged for Cinema4D ! Thanks for Vector from https://www.vector3d.co.uk/ for the awesome model! I just did some cleaning up on it to make it more rigging friendly. Then i set up the rig, only added 2 facial expressions. I think facial expressions will be my next challenge. You […]

Priorities in a nutshell

Are your objects lagging or bouncing when they are not meant to? I made a video for you on how to fix it 🙂

Hey there!

This is a news roll kinda place. To see the latest stuff i posted, if you are looking for specific topics/tutorials, check out the Tutorials section, it has categories and just topic titles, so you don’t have to scroll through entire articles.

Enjoy!

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What about these?

  • use your own rig with mixamo animation in cinema 4d with rigged charactersUse your own rig with MixamoJune 25, 2020 - 7:21 pm

    Do you have an existing rig? Do you want to use it with Mixamo animations? and then adjust them to your liking? This is the tutorial for you then! The Basic concepts is you upload your mesh and joints to mixamo and download an animation, then you merge it back in, and hide the mesh […]

  • introduction to character animation in cinema 4dIntro to Character Animation in Cinema4DJune 25, 2020 - 7:17 pm

    I sell lots of rigged characters and stuff for cinema 4D and realized i don’t have any tutorials which would actually show people how to use them, so this series will be all about that! 🙂 https://ace5studios.com/products – check out the free rigs first !

  • retopology in 3d coat intro tutorialIntro to retopology in 3D coatJune 25, 2020 - 7:13 pm

    This is a really quick introduction to retopology in 3D coat, i prefer using to to retopologize meshes over Cinema4D, because it has lots of handy tools for placing polygons on dense sculpts.  If you would like more tutorials about retopology let me know in the comments

  • types of jobs you can do in mograph vfx listThings you can do in the 3D MoGraph industryJune 19, 2020 - 11:03 am

    You remember those books you had as a kid which listed all the possible professions, like fireman, police man, doctor etc.. ? I feel like in the 3D Mograph area that’s a bit of a lacking resource. So i decided to try stick together a bit of a guide of possible directions you can explore. […]

  • how much should i charge for mograph vfx jobsHow much should you charge? – More.June 11, 2020 - 9:42 pm

    When i was just starting out, i always strived to be booked, so that i would always be working. I remember I was doing this real shitty job. It was stressful and uncreative, it was a lot of cleaning up of scene files and watching renders. Would not call it rewarding, something very corporate. And […]

  • highway or motorway in cinema 4d c4d tutorialhighWay Tutorial – Fun With splines (Cinema 4D)May 18, 2020 - 11:32 am

    In this tutorial we are going to have “Fun with Splines” and make a little highway system in cinema 4d. We are going to us the spline wrap deformer and a bit of dynamics to simulate traffic and make cars go vroom! Grab the scene files here: gum.co/5highway

  • Spline Wrap Deformer Tutorial Part 1April 1, 2020 - 6:11 pm

    The spline deformer lets you deform objects along a spline, it can also deform cloners and other things. In this tutorial i also tell you about the difference between cloning on a spline and deforming along a spline.

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