Materials 104 -SSS, inverse AO, Silk – Cinema4D

Here i cover how to use Sub surface scattering to get a softern skin effect. Also cover using Inverse AO as an alternative and using fresnel in both hair and silk materials.

Check out my glass render tutorial here: http://ace5studios.com/glass

and the progressive render stuff at: http://ace5studios.com/progressive-rendering-and-render-settings/

rigged stock characters: http://ace5studios.com/5j

 

Materials 103 – Cinema4D

Here i go over some more practical uses of the layer shader and mograph shaders.

Check out my glass render tutorial here: http://ace5studios.com/glass

and the progressive render stuff at: http://ace5studios.com/progressive-rendering-and-render-settings/

 

Cinema4D R20 – Nodes like you’re five

Someone asked to explain nodes like you are five. So here it is.

 

Cinema4D R20 – the smaller things

R20 has been announced and these are the things i love about it. Points get deleted, export to alembic cache is now a right click affair, making cheese is easier than ever. meshing stuff together while sculpting is also pretty straight forward.

 

Materials 102 – Cinema4D

Lets have a look at displacement and layer shader and copying shaders around to make a spikey ball.

Check out my glass render tutorial here: http://ace5studios.com/glass

and the progressive render stuff at: http://ace5studios.com/progressive-rendering-and-render-settings/

 

Materials 101 – Cinema4D

This tutorial covers the basics of making plastics and metals in cinema4D. And a bit of fresnel.

Check out my glass render tutorial here: http://ace5studios.com/glass

and the progressive render stuff at: http://ace5studios.com/progressive-rendering-and-render-settings/

 

Camera Animation 101 – Cinema4D

Camera animation is a big deal, this quick tutorial tries to get you started with it. How to avoid that 3d look, why you should use nulls, how to pick focal length etc.

 

Up Vectors in Cinema4D – Cannon rigging

Find out what up vectors are and how they can help you to rig cannons, eyes, forearm twist a whole bunch of other stuff.

 

Playblast render or HW preview in Cinema4D

Sometimes your scene won’t playback at full speed in the viewport, and you want to see what your animation timing looks like, but it takes too long to render a full render. This here is your solution.

 

Depth of field ( DOF ) in Cinema 4D

Depth of field or that blurry background effect. Learn the various ways you can achieve this effect in Cinema 4D.